Transforming Points and Vectors
QuickDraw 3D provides routines that you can use to multiply a point or vector by a matrix, thereby applying a transform to that point or vector. QuickDraw 3D also provides routines that you can use to apply a transform to each point in an array of points.
Subtopics
- Q3Vector2D_Transform
- Q3Vector3D_Transform
- Q3Point2D_Transform
- Q3Param2D_Transform
- Q3Point3D_Transform
- Q3RationalPoint4D_Transform
- Q3Point3D_To3DTransformArray
- Q3Point3D_To4DTransformArray
- Q3RationalPoint4D_To4DTransformArray